Overview
Spatial Level One is an onboarding experience, tutorial, or first quest for users who have just joined Spatial. We selected the key controls, interactions, and features within Spatial and interactively embedded them in one virtual space. Previously, We didn't provide much onboarding or tutorials after signing up, so users were confused about what to do and what to expect from Spatial. Level One will provide a more intuitive first-time user experience with interactions in a single virtual space.
Role
Responsibility
Product Design
Art Direction
Impact
Timeline
Background
Previously, Spatial has provided users with only pop-up onboarding steps. The virtual experience of being in a 3D space, while familiar to those familiar with the game, can be quite foreign to those who aren't. So using the virtual space that is main environment of our experience, we needed to design a more user-friendly tutorial that would onboard the users.
Problem statement
Problem
_01
Don't know what should I do after sign-up.
Don't know what to do immediately after signing up. They don't even know how to move their avatar.
Problem
_02
What is this product?
unclear product purpose.
Lack of introduction of the product. This can be even more confusing for users since it's not a common form of platform yet.
How to encapsulate composite spatial experiences
within a compact onboarding process?
01
Design so that users can learn all the key features in the platoform.
02
In this space, need to showcase
what kind of spatial experiences the platform provides.
let users experience it directly through interaction and exploration
instead of explaining it via traditional onboarding.
Onboarding in 2D Products
Onboarding in Spatial






